Sackboy appears on the stage from a checkpoint portal. Side Taunt: Sackboy takes out a jam ball, bounces on it until it breaks, then gets back on his feet.ĭown Taunt: Sackboy opens his popit, looks around, and gets hit by a boxing glove stickers. Up Taunt: Puts down a bounce pad, and poses as he bounces on it. Twenty other Prize Bubbles will also appear holding various random items as well, but if items are turned off, then they will simply contain Stickers and Food healing items. During which time, all of Sackboy's opponents will become entrapped in Prize Bubbles and will be unable to move at all until the Final Smash ends or Sackboy chooses to break them out. After about 5 to 10 seconds, the Bounce Pad will disappear, unless a new one is brought out by Sackboy, in which case it'll despawn instantly.Īfter activating his Final Smash, the stage will enter a 10 second Bonus Round of sorts. After Sackboy moves away or jumps from his spot, the Bounce Pad will fall to the ground and can be used by anyone to be thrown into the air. The Bounce Pad can also reflect projectiles with this same method. While using it in this manner, opponents that come into contact with it from the front will bounce off of it just like a spring. Sackboy will take out a Bounce Pad and place it in front of himself as a shield to protect himself. If Sackboy connects with any opponent along the way, he'll strike them with the force of a rocket and send them flying. Sackboy will equip his jetpack and blast off upwards in a spiraling trajectory full of smoke. Some Sackbots can even come equipped with a pair of Grabinators, but unless they're not afraid of their opponents they won't use them. Other behaviors that can be randomly selected upon throwing one are whether the Sackbot can jump or not, their running speed, and even whether they're afraid of other players or not. These Sackbots may or may not assist Sackboy depending on the behavior they were give, for instance, if the Sackbot was given the fear of heights, they'll stay on the lower parts of the stage. Sackboy will toss a Sackbot forward that will have a randomly-generated behavior. The paint will disintegrate after Sackboy is KO'd. Upon impact with an obstacle or opponent, the paintball will burst and cover a small area in a random color of paint, making the stage pretty. By holding the Special Move button down, Sackboy can aim the Paintinator to fire in any desired direction. Heroic, hilarious, creative, and fearless.Sackboy takes out his Paintinator weapon and fires a paintball forward.Cooperative, merrily chaotic multiplayer: Invite your chums, family, and neighbors for a wild and woolly adventure! Take on challenges in locally and online that’ll have everyone in stitches.Hop into the frantic and fast-paced action with augmented frame rates with support for up to 120fps! Fast and smooth gameplay! You’ll need to keep up with Vex’s machinations and plans because he does not take breaks.Breathtaking graphics! Explore the vibrantly eccentric lands of Craftworld in marvelously stunning sharp 4K clarity generated by NVIDIA Corporation’s groundbreaking Deep Learning Super Sampling tech – for NVIDIA® GeForce RTX® graphics cards or higher!. ![]() Take on despicable tasks by yourself or create a team of up to four adventurers in Sackboy™: A Big Adventure! Are you up for the challenge of saving Craftworld from the dastardly Vex and his dreadful Topsy Turver device… and be dubbed as the Knitted Knight of legend?
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